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Clicker Wars Project

// THE PITCH //
Clicker Wars was a project, to create a one button game. The game must function with just one button (in my case mouse click).

// DESIGN PROCESS //
I wanted to create a battle simulation game. The objective is to destroy the enemy monster base, by spending gold to summon units. These units will attack the enemies in its path first, then head towards the base. Gold is given over time or earned by killing enemies. There are 3 units on both teams, the soldier (melee), the ranger (ranged), and the warrior (tank).

// GAME STATS //
Length of gameplay: ~5-7 minutes
Time to develop: 2 weeks
Software used: Unreal Game Engine

// CREDITS //
3D models and animations - Mixamo.com
Art & SFX - Various Assets on Google

Designer / Scripter / Conceptor - Me (Alvin Chan)
Portfolio: https://www.artstation.com/alvinchan

Clicker Wars - Title Screen

Clicker Wars - Title Screen

Screenshot 1: Battle Menu

Screenshot 1: Battle Menu

Screenshot 2: Send Troops

Screenshot 2: Send Troops

Screenshot 3: Attack Troops

Screenshot 3: Attack Troops

Screenshot 4: Attack Base

Screenshot 4: Attack Base