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Space Cat Pirates

// LINK TO GAME //
https://drive.google.com/file/d/1mgOmqFs1tujZ1OGOi-PrKf-TEeQfIJJg/view

// THE PITCH //
Agent Sword, a Space Cat Pirate, is in search of the rare Catnip Crystal! Upon breaking into an enemy ship to retrieve the crystal, he was ambushed, and was thrown into a gladiator arena to fight for his life! Upgrade your sword skills and develop abilities to survive this death trap, and leave your treasures intact!

// DESIGN PROCESS //
This is a collab game design project worked on at Academy of Art University by a team of designers and artists! I helped with level design and other design aspects of the game. The game functions with a point and click mechanic that controls both the player's movement and attack simultaneously.

// GAME STATS //
Length of gameplay: ~7-10 minutes
Time to develop: 2 Collab Semesters
Software used: Unity Game Engine

// CREDITS //
Many collaborative teams of students at Academy of Art University.

Space Cat Pirates - Gameplay Demo

Space Cat Pirates - Title Screen

Space Cat Pirates - Title Screen

Screenshot 1: Tutorial

Screenshot 1: Tutorial

Screenshot 2: Catnip Crystal

Screenshot 2: Catnip Crystal

Screenshot 3: Crystal Cutscene

Screenshot 3: Crystal Cutscene

Screenshot 4: Arena Cutscene

Screenshot 4: Arena Cutscene

Screenshot 5: Select Upgrade

Screenshot 5: Select Upgrade

Screenshot 6: Combat 1

Screenshot 6: Combat 1

Screenshot 7: Combat 2

Screenshot 7: Combat 2