// LINK TO GAME //
https://drive.google.com/file/d/1mgOmqFs1tujZ1OGOi-PrKf-TEeQfIJJg/view
// THE PITCH //
Agent Sword, a Space Cat Pirate, is in search of the rare Catnip Crystal! Upon breaking into an enemy ship to retrieve the crystal, he was ambushed, and was thrown into a gladiator arena to fight for his life! Upgrade your sword skills and develop abilities to survive this death trap, and leave your treasures intact!
// DESIGN PROCESS //
This is a collab game design project worked on at Academy of Art University by a team of designers and artists! I helped with level design and other design aspects of the game. The game functions with a point and click mechanic that controls both the player's movement and attack simultaneously.
// GAME STATS //
Length of gameplay: ~7-10 minutes
Time to develop: 2 Collab Semesters
Software used: Unity Game Engine
// CREDITS //
Many collaborative teams of students at Academy of Art University.
Space Cat Pirates - Gameplay Demo